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Sniper is a Soldier Class in Modern Combat 5: Blackout.

Modern Combat 5: Blackout Edit

Assault   Heavy   Recon   Sniper   Support   Bounty Hunter   Sapper   X1‑Morph   Kommander    
Sniper1
Focuses on sharpshooting with a stealth approach. Equips sniper rifles and pistols. Efficient in medium- to long-range combat.

The Sniper is a class designed for stealthy long-ranged engagements, featuring sniper rifles as its primary weapon and pistols as its secondary weapon. Its sniper rifles are very powerful and accurate out to long ranges, and with required Skills purchase, the enemy will not be alerted to the Sniper on the radar even when fired upon. Disadvantages of the Sniper class are the low mobility and ineffective hip-fire of its sniper rifles, putting the Sniper at a huge disadvantage in close-range engagements.

When playing as the Sniper, the player will want to keep adequate distance between themselves and their targets at all times, and rely on teammates to guard their peripherals whenever possible. Switching to a pistol can also improve mobility when moving across the maps, and will need to be relied on for close-range engagements. If the player is caught off guard by a foe at close-range, hip-firing the sniper rifle can also be used as a last-resort, and crouching while firing gives a noticeable improvement to hip-fire accuracy.

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  • Very high damage and high effective range
  • Can potentially outgun other classes at long ranges
  • Decoy Skill creates a hologram of the player for distracting enemies
  • Synergy Skill reduces amount of time teammates will be displayed on enemy radar
  • Sniper rifles have low mobility and rate of fire
  • Outgunned by other classes at close range

Primary weapons Edit

Secondary weapons Edit

Skills Edit

Handgun Mastery

Rank 1
Handgun damage increased by 15%
Rank 2
Handgun damage increased by 30%

Toughened

Rank 1
50% chance that you won’t flinch when shot
Rank 2
100% chance that you won’t flinch when shot

Decoy

Rank 1
Creates a replica of the player in the same position

Hip Fire

Rank 1
Scope entry and exit speed increased by 15%
Rank 2
Scope entry and exit speed increased by 20%

Stealth Assassin

Rank 1
30% less time visible on enemy radar; enemy will not be alerted when fired on
Rank 2
50% less time visible on enemy radar; enemy will not be alerted when fired on

Ensnare

Rank 1
Bullets have a 50% chance to reduce the target’s movement speed by 30% for 2 seconds
Rank 2
Bullets have a 75% chance to reduce the target’s movement speed by 30% for 2 seconds

Decoy Upgrade

Rank 1
Creates a replica of the player in the same position. Enemies who shoot the replica are highlighted within the environment

Synergy Sniper

Players within 15 meters will be displayed for 50% less time on the mini-map (does not aply to yourself).

See also Edit


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