Focuses on sharpshooting with a stealth approach. Equips sniper rifles and pistols. Efficient in medium- to long-range combat.
The Sniper is a class designed for stealthy long-ranged engagements, featuring sniper rifles as its primary weapon and pistols as its secondary weapon. Its sniper rifles are very powerful and accurate out to long ranges, and with required Skills purchase, the enemy will not be alerted to the Sniper on the radar even when fired upon. Disadvantages of the Sniper class are the low mobility and ineffective hip-fire of its sniper rifles, putting the Sniper at a huge disadvantage in close-range engagements.
When playing as the Sniper, the player will want to keep adequate distance between themselves and their targets at all times, and rely on teammates to guard their peripherals whenever possible. Switching to a pistol can also improve mobility when moving across the maps, and will need to be relied on for close-range engagements. If the player is caught off guard by a foe at close-range, hip-firing the sniper rifle can also be used as a last-resort, and crouching while firing gives a noticeable improvement to hip-fire accuracy.
Very high damage and high effective range
Can potentially outgun other classes at long ranges
Decoy Skill creates a hologram of the player for distracting enemies
Synergy Skill reduces amount of time teammates will be displayed on enemy radar