FANDOM


Icon mc5

The SLS-3 is a weapon in Modern Combat 5: Blackout. It was added to the game in the Christmas Update of 2015.

Modern Combat 5: Blackout Edit

SLS‑3   AAR34   AMG 200   Maelstrom   Vosk 4   EER 15   ERG 10   Verr Power   SPEC‑38A    
SLS-3
MC5-SLS-3
TypeSelf-aiming weapon
Statistics
Damage36~
RangeModerate
AccuracyVery high
MobilityModerate
Magazine size42 rounds
Reloading1.5 seconds
Fire modeBurst-fire
Availability
ClassBounty Hunter
Tier1
UnlockedWeapon blueprints
MC5-SLS-3-hud

The SLS-3 is the Tier 1 weapon of the Bounty Hunter soldier class. It is a fairly unconventional firearm which fires guided bullets.

The SLS features a very large targeting reticule consisting of a large curve surrounding the center of the screen, and lacking a conventional crosshair. It fires in 3 round bursts and lacks a conventional aiming function.

When an oponent has entered the range of the targeting reticule, white tracer lines appear pointing toward the target's location. However, shots from the SLS-3 will only fire straight ahead until the tracer line has turned red, at which point the bullets will be guided to the target. Damage dealt is very high, and being hit with a full 3-round burst is often enough to kill an opponent (however armors with abilities which increase a player's health cap, such as the Kemono armor can occasionally survive it).

The SLS can lock-onto up to 3 enemies at a time (indicated by the "Skulls" counter to the right of the targeting reticule), and will fire a single 3-round burst for each target locked-onto.

Some players find this "aim assist" function to be overpowered - however as mentioned, an opponent must remain within targeting range long enough for the tracer lines to turn red, or else the player will be forced to hip-fire without the aid of a crosshair. This makes the SLS more ideal for sneak attacks, or for allowing the Bounty Hunter to be played in the style of the Recon (soldier class) than for frontal assaults against competent opponents.

+
  • Very high damage per bullet
  • Impressive time-to-kill
  • Good mobility and clip size
  • Auto-targeting feature allows the player to spot opponents before they spot them (much like the Reveal skill of the Recon class)
  • Effective at close-range combat if a player masters aiming without a lock-on
  • No armor penetration
  • 3-round burst prevents strafing
  • Lacks a crosshair to assist with aiming while hip-firing
  • Opponents have to stay within crosshairs for several seconds before bullet guidance kicks in

Gallery Edit

See alsoEdit


Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.