- > For the weapon, see Combat Knife.
Melee is close action kill in every Modern Combat.
Modern Combat: SandstormEdit
In Modern Combat: Sandstorm, the player will kill an enemy with the stock of the equipped weapon.
Modern Combat 2: Black PegasusEdit
Modern Combat 3: Fallen NationEdit
In Modern Combat 3: Fallen Nation players will kill enemies with Combat Knife. The mechanics are relatively unchanged from the previous title. You can miss the target if it is walking. If the enemy didn't notice you, you will kill the enemy putting the knife in his neck or twist his neck. This only works in the campaign.
Modern Combat 4: Zero HourEdit
Melee in Modern Combat 4: Zero Hour almost works same way melee in Modern Combat 3: Fallen Nation, but the shoot button changes in a melee button when an enemy is in range. This makes performing melee attacks a lot easier.
Modern Combat 5: BlackoutEdit
In Modern Combat 5: Blackout, performing the melee attack is similar to that of Fallen Nation: it is a separate button that pops up when an enemy is close enough. The melee action itself has been drastically improved since MC4, with multiple animations for stabbing enemies. Wielding the Judgment pistol or wearing the Werewolf armor also gives the player unique melee animations (The Kommander class also has a unique melee animation). Certain armor headgear such as the Shibing, or Kitsune helmet can also be worn to extend the range of the melee attack. Players equipped with the Neckguard armor core receive immunity to all melee attacks.
The Kommander class' melee attack differs from that of other class' - upon performing the melee action, the Kommander performs an Interrogation skill which reveals the enemy's teammates on the radar prior to performing the melee kill (the Kommander can tap the melee button again to immediately kill the enemy rather than waiting for the Interrogation to finish).
In addition, the Kommander has a unique Shield Rush skill which allows the player to charge forward with their shield and damage enemies at close range (this attack, however, deals a fixed amount of damage rather than dealing instant death like standard melee attacks).
|Modern Combat 5: Blackout game mechanics|
|Currencies||Credits • Diamond Dust • Gear Tokens • Skill Points • Energy|
|Ranking systems||League Rating • XP • Weapon Score • VIP level|
|Purchases||Supply Packs • Blueprints • Black Market • Consumables • Boosters • Power User|
|Gameplay mechanics||Activities • Armory • Bullet Control • Controls • Dog tag • Melee • Military Support • Non-ranked match • Radar • Soldier classes • Suppressors (silencers) • Weapon statistics • Weapon upgrades • Skills • Squads|
|Equipment||Weapons • Grenades • Attachments • Armor • Armor Cores|