The ZN6-Prototype is an assault rifle that is featured in Modern Combat 3: Fallen Nation.
Modern Combat 3: Fallen Nation[]
Bravel‑1 | ACM | KT‑44 | Maiden | TZ4‑Compakt | ZN6‑Prototype |
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| 1:Value = ZN6-Prototype
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| 3:Type = Line
| 3:Label = Type | 3:Value = Assault Rifle
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| 4:Label = Likely based on | 4:Value = XM8
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| 5:Label = Users | 5:Value = KPR Alliance
Phantom Unit
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| 8:Label = Damage
| 8:Value = 45-35
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| 9:Label = Radius | 9:Value =
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| 10:Label = Rate of fire | 10:Value = 600 RPM~
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| 11:Label = Range
| 11:Value = Long
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| 12:Label = Accuracy | 12:Value = High
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| 13:Label = Handling
| 13:Value = Good
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| 14:Label = Mobility | 14:Value = Medium
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| 15:Label = Magazine size | 15:Value = 30
45 (Extended)
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| 16:Label = Starting ammo | 16:Value = 30/150
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| 17:Label = Max. ammo | 17:Value = 30/450
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| 18:Label = Ammo received via pickup | 18:Value =
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| 19:Label = Reloading | 19:Value = 1.2 seconds~
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| 20:Label = Fire mode | 20:Value = Automatic
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| 21:Label = Effect | 21:Value =
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| 22:Label = Max Capacity | 22:Value =
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| 23:Label = Stealth | 23:Value =
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| 24:Label = Countered by | 24:Value =
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| 26:Label = Class | 26:Value =
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| 27:Label = Tier | 27:Value =
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| 28:Label = Unlocked | 28:Value = Rank 70
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| 29:Label = Cost | 29:Value = 22,000
| 30:Type = Image
| 30:Value = File:MC3-ZN6-Prototype-hud.png
| 31:Type = Footer
| 31:Value = Firing sound
Reloading sound
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Campaign[]
The ZN6-Prototype is very rare in the campaign, and can only be seen in the missions Façade with an ACOG Scope and a Suppressor and in Martyrdom with no attachments.
Multiplayer[]
Unlocked at rank 70, the ZN6-Prototype is the last primary weapon to be unlocked. It is an commonly seen used by high ranked players because it features low to medium recoil, good damage and good accuracy. The ZN6-Prototype handles similarly to the Maiden, though with higher damage and reload times. The iron sights are very obstructive and are generally considered to be one of the worst in the game, along with those of the TXR-Reaper and ACM. Optics are recommended for mid-long range use, and the FMJ rounds attachment can help increase the already high range.
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Optional weapon attachments[]
Attachment | Price | Effect |
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Red Dot Sight | 2,000 | Increases clarity of the sight. |
Holographic Sight | 4,000 | Increases clarity even more. |
ACOG Scope | 2,000 | Increases zoom when ADS. |
Thermal Scope | 6,000 | Highlights humans. |
Flash Hider | 6,000 | Increases accuracy and removes muzzle flash. |
Grip | 4,000 | Reduces recoil. |
Suppressor | 4,000 | Lowers firing noise and keeps the user off the radar when firing. |
Extended magazine | 2,000 | Increases amount of ammunition per magazine. |
FMJ rounds | 6,000 | Increases damage. |
Gallery[]
Video[]
See also[]
Weapons of Modern Combat 3: Fallen Nation | |
---|---|
Handguns | MK45 • Vulture • .44 Revolver |
Submachine guns | MC81 • OPS55 • TXR-Reaper |
Assault rifles | Bravel-1 • ACM • KT-44 • Maiden • TZ4-Compakt • ZN6-Prototype |
Shotguns | Defiler • N4010 • Roar 3000 |
Light machine guns | Shred-4 • Automat-X |
Sniper rifles | Intercept-L200 • KR600 |
Launchers | Rampage-4 • ZXD |