The ERG 10 is a experimental railgun weapon in Modern Combat 5: Blackout. It was added in the Winter Update.
Modern Combat 5: BlackoutEdit
|SLS‑3||AAR34||AMG 200||Maelstrom||Vosk 4||EER 15||ERG 10||Verr Power||SPEC‑38A|
|Rate of fire||40 RPM~|
|Magazine size||14 |
9 - 11 - 13 (Pro)
|Starting ammo||21 magazines|
The ERG 10 is the Tier 7 weapon of Bounty Hunter class. It is a railgun weapon not comparable to sniper rifles, and features the highest damage per shot of all Bounty Hunter weapons, capable of killing most players in 1 - 2 shots.
Unlike conventional sniper rifles however, the ERG 10 has a unique crosshair, allowing for precise aiming even while hip-firing, and is also capable of attaching sniper scopes. The ERG 10 is also the only sniper rifle that has a low-zoom ironsight, which greatly facilitate its capability from short to mid range. The ERG 10 has a decent magazine size, at 14 rounds by default, and has a rate of fire comparable to the Rod-94. Coupled with the precise crosshair, the ERG 10 can be useful up close with accurate, well-placed fire. It is also a surprisingly quiet weapon when firing.
One of the major downsides of the weapon is its low mobility, akin to that of sniper rifles, which makes switching to a pistol when traversing longer distances is a logical decision. The ERG 10's hip-fire accuracy also dramatically worsens when strafing or moving around, making it wiser to avoid close-range engagements with opponents using automatic weapons.
Overall, the ERG 10 is a rather unique weapon, with high stopping power and more versatility than most sniper rifles. The ERG 10 demands accurate, well-placed shots. Despite the projectile travelling animations that gives an impression that the bullets has travel time, in reality it is a hitscan weapon, meaning it will hit its target as soon as the trigger is pulled.