The Defiler is a pump action shotgun that appears in Modern Combat 3: Fallen Nation.
Modern Combat 3: Fallen Nation
Defiler | N4010 | Roar 3000 |
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| 1:Value = Defiler
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| 3:Label = Type | 3:Value = Shotgun
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| 4:Label = Likely based on | 4:Value = Kel-Tec KSG
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| 8:Label = Damage | 8:Value = 40-10 damage per pellet, 6 pellets
240-60 damage total
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| 10:Label = Rate of fire | 10:Value = 60 RPM
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| 11:Label = Range
| 11:Value = 40m max
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| 12:Label = Accuracy | 12:Value = Medium (Highest of all shotguns)
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| 15:Label = Magazine size | 15:Value = 14 rounds
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| 16:Label = Starting ammo | 16:Value = 14/60
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| 17:Label = Max. ammo | 17:Value = 108 rounds total
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| 18:Label = Ammo received via pickup | 18:Value =
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| 19:Label = Reloading | 19:Value = 8 seconds
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| 20:Label = Fire mode | 20:Value = Pump-action
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| 28:Label = Unlocked | 28:Value = Rank 7
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| 29:Label = Cost | 29:Value = 6000
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| 30:Value = File:MC3-Defiler-hud.png
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| 31:Value = Firing sound
Reloading sound
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Campaign
The Defiler is extremely rare in the campaign, and can only be seen in the mission Blood Sand with no attachments. The Defiler is an extremely powerful tool in the campaign, having an extremely large tube size for a shotgun and high one-shot potential, making it arguably the best shotgun for use in the single-player.
Multiplayer
Unlocked at rank 7, the Defiler is the first shotgun unlocked in Modern Combat 3, and has a large 14 round magazine; tall iron sights, and very high damage. As with all shotguns, optics aren't really necessary, and with only one attachment perk for secondary weapons, the FMJ rounds perk is the only logical choice, ensuring one-hit kills. With FMJ, the Defiler is capable of one-shot kills at close range, with one shot mid-range kills possible with a head shot. Its 14 round magazine is larger than any other shotguns, meaning it is very unlikely to run out of ammo during a gunfight, and also negating the need for the extended magazine attachment. However, the Defiler's magazine takes 8 seconds for a dry reload, although players can interrupt this process by firing or sprinting. It is best to keep the tube magazine topped up after every kill, as this process will prevent the player suffering from a lethargic reload after all shells are expended.
As shotguns have a very short effective range, players are better off using this weapon in areas of the map suited for close-quarters combat, although this shotgun can be very effective as a primary on small maps, such as Recon or Divide.
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Optional attachments
Gallery
See also
Weapons of Modern Combat 3: Fallen Nation | |
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Handguns | MK45 • Vulture • .44 Revolver |
Submachine guns | MC81 • OPS55 • TXR-Reaper |
Assault rifles | Bravel-1 • ACM • KT-44 • Maiden • TZ4-Compakt • ZN6-Prototype |
Shotguns | Defiler • N4010 • Roar 3000 |
Light machine guns | Shred-4 • Automat-X |
Sniper rifles | Intercept-L200 • KR600 |
Launchers | Rampage-4 • ZXD |
Trivia
- The Defiler has the second highest magazine capacity of all shotguns in the Modern Combat series, beaten only by the Maelstrom in Modern Combat 5: Blackout.
- The Defiler is the first bullpup shotgun in the series.
- The Defiler is the only non-(semi)automatic weapon in Fallen Nation which can be fired simultaneously by holding the [fire] button.
- Like the Intercept-L200, the Defiler can be fired rapidly by firing and scoping/unscoping, which cancels the pump action, and firing again.
- This gun fires half as slow as the N4010 and 1/4 of the Roar 3000.
- When reloading the Defiler, the words "Patents Pending" can be seen to the bottom right.
- This weapon is the predecessor of the SMASS-410 in Modern Combat 5: Blackout.