Breach will feature the player (Phoenix) and a partner who detonates a charge to destroy a door and eliminate hostiles in a preemptive attack. The room will be random, so every situation is unpredictable. The player is to kill all enemies in the room. This process is repeated for several times until the area is cleared. However, there are types of enemies that can change the atmosphere.
Enemy types Edit
- Alert enemies
Enemies who are highlited in yellow are more alert, and will start to attack faster than the other enemies who are stunned.
Enemies with an exclamation mark, or "Runners" will escape from the area and alert the hostiles in the next room. This causes the player to find it difficult to engage the enemies at the next room. It is highly recommended that they must be prioritized when engaging.
- Hostage takers
Hostage takers hold a hostage in front of them. The player is to eliminate the hostile without hitting the hostage, before the hostage taker kills him.
Detonators are enemies with a detonator in their hand. The player will need to shoot the detonator in his hand, or else he will need to restart the mission. The bomb will detonate earlier if the player hits the enemy anywhere that is not the detonator.
These juggernauts have their battery cell opened initially. The player will need to kill him by shooting the battery before the soldier has time to shoot the player.