Assassinate missions are similar to Sniping missions, however the player is required to eliminate a specific target before a timer expires- selected out of a group of enemies on the map (the enemy designated as the target is chosen at random).
The player can aim at an enemy to scan them and determine whether or not they are the correct target. Once a target is confirmed, the player has to eliminate him.
If the player misses their shot, or waits until the time limit expires, the enemies will begin to run away (the player may still have time ti eliminate the target); if the target escapes the area, the mission is failed.
As in Sniping missions, the player can use Bullet Control to guide their shot's trajectory in slow-motion after firing.